Author | Stef Mientki, Serkan Ayyıldız Copyright (c) 2006..2009, all rights reserved. |
Adapted-by | Joep Suijs |
Compiler | >=2.2 |
Generic routines for graphic lcd. glcd_box glcd_line And mapping to char based lcd: lcd_put lcd_...
No dependency found
lcd_box(byte in x0, byte in y0, byte in x1, byte in y1)
lcd'put(byte in char)
lcd_setcursor(byte in row, byte in col)
lcd_clearscreen()
lcd_home()
lcd_line(byte in x0, byte in y0, byte in x1, byte in y1)
var byte glcd_char_x_pos = 0;
No documentation found
var byte glcd_char_y_pos = 0;
No documentation found
lcd_box(byte in x0, byte in y0, byte in x1, byte in y1)
lcd'put(byte in char)
Pseudo variable 'lcd' as alternative for lcd_writechar()
lcd_setcursor(byte in row, byte in col)
Set cursor position Specify row and column in base-0 notation (first line is 0).
lcd_clearscreen()
Clear screen (and set the cursor to the upper left corner: row 0, column 0)
lcd_home()
cursor returns home(line 1, position 1)
lcd_line(byte in x0, byte in y0, byte in x1, byte in y1)